For this second leg of the round-the-world flight simulation, the aircraft departs from Iqaluit (CYFB) in appalling weather conditions, but soon find itself above cloud and approaching an area of high pressure. The sky becomes increasingly clear as I approach runway 09 Kangerlussuaq (BGSF) in Greenland.
The map shows the planned itinerary: departure from Iqaluit (CYFB), stopover in Kangerlussuaq (BGSF) and arrival at destination in Iceland, at Isafjordur airport (BIIS).
Above, the approach to runway 09. You really need to be well prepared for a destination like BGSF. If the pilot arrives after the tower is closed, the fines are very steep. You can generally expect a little mechanical turbulence on the approach to Runway 09, as the mountains on either side of the aircraft change the airflow.
When I worked at the Iqaluit Flight Service Station (CYFB), many pilots would come up to the tower to plan their flight to BGSF. The most frequent problem was the closing time of the control tower in Kangerlussuaq. They knew that a hefty fine awaited them if they arrived late, often due to stronger-than-expected winds or a departure time that was too tight from Iqaluit. Most of the time, they chose to sleep in Iqaluit and leave the next day, rather than force the issue and end up with a $1500.00 bill to pay.
We also had pilots ferrying single-engine planes over the ocean from Europe to America. In this case, the weather had to be excellent, and the captain had to have the necessary equipment on board to attempt (and I do mean attempt) to survive in the ocean in the event of engine failure.
Above, a partial view of Kangerlussuaq’s virtual airport (BGSF), with the Cessna Citation Longitude at a standstill. On the other side of the runway (invisible here), the airport receives military aircraft.
The next day, after a stopover in Kangerlussuaq, it’s time to continue on to Isafjordur. Take-off is on runway 27. The pitot tube heating system and icing protection are activated before entering the cloud layer.
Flying in real weather makes for unexpected screenshots.
Above, the relief of Iceland shortly before arrival at Isafjordur airport (BIIS). As expected, the sky is clear.
The approach to Isafjordur is demanding, especially when flying a jet like the Cessna Citation Longitude. You have to save extra speed in the sharp left turn to avoid stalling. I made the turn downhill at 160 knots to get to the runway threshold at the right height. Towards the end of the approach, as the angle of the turn decreases, you immediately reduce speed to around 135 knots.
Contrary to real life, it is difficult to have a constant view on a runway when doing a virtual approach in a steep turn. A flight simmer would need 3D glasses to quickly look at the runway and then check the instruments. After two unsuccessful attempts where I found myself a little too high above the runway threshold, I nonetheless managed to land. The instrument panel indicated, however, that the brakes worked pretty hard to slow down the plane, which didn’t really surprise me. There are more relaxing approaches…
The next leg on this trip around the world will be a departure from Isafjordur to Vagar (EKVG) in the Feroe Islands.
An Air Saguenay DHC-3 Otter has made it from Québec to Kokoda, in Papua New Guinea. It is expected to work around the remote mountain airfields for a while.
Today, the Otter heads for Launumu, a mountain airfield that is at an elevation of 5082 ft asl and 1200 feet long.
The pilot has to watch for the birds in order to avoid any collision in flight…
Following the Kokoda trail is a good way to reach Launumu.
If the mixture is not adjusted, the Otter will lose a lot of steam trying to climb up to 7,500 feet to cross the first line of mountains.
Anybody landing and departing from Launumu deals with high density altitude. This is not only due to the elevation of the airfield but also to the very warm and moist air present in the region. Consequently, some additional airspeed is required on the approach and on the departure.
When a pilot lands southwestward in Launumu coming from Kokoda, he must dive in a valley to lose altitude, which will increase the aircraft’s airspeed. The Launumu runway is in sight.
If the airspeed is not promptly corrected, the approach to the Launumu runway will be too fast. Any airspeed above 60 knots forces the pilot to overshoot (unless you are ready to virtually die a few times while trying).
So, once the higher mountains are crossed, a good way of losing altitude without gaining airspeed is to use flaps (at the corresponding airspeed) and do a tight 360 degree coordinated turn while descending. That way, the pilot will end up in line with the runway and at the speed you want, which is around 50 knots.
The Otter floats endlessly because of its huge wings.
On final for Launumu, the pilot might end up having to deal with the bushes that are close to the runway. It is not unusual for the Otter or the Beaver to complete a difficult approach with bushes wrapped around the landing gear.
Launumu has a surprise for the newcomers. If the pilot lands southwestward, like it was just done here, and the aircraft is not stopped within approximately 600 feet, it starts accelerating since there is a pronounced slope downward in the second half of the runway. This slope leads to a cliff. In case of a missed approach, the pilot can use the slope downwards and dive in the valley at the end of the runway to build up airspeed and start a new approach.
Now that the hard work is done, it is time to wait for the passengers and cargo, and plan the next leg…
The virtual scenery and clouds required softwares like REX, REX Texture Direct, Cumulus X, FTX Global, FTX Global Vector and Pilot’s FS Global 2010.
Ken Hall and Tim Harris have created a new virtual scenery for flight simulation enthousiasts. It is called “Tapini” and sold by ORBX. Their penultimate creation, AYPY Jackson’s International, allowed the virtual pilot to fly in very demanding virtual airports along the Kokoda Trail in Papua New Guinea. “Tapini” represents a whole new challenge and I have included several screen captures to show you how the different runways look in this new virtual scenery.
“Tapini”, still in Papua New Guinea, allows the virtual pilot to test his skills on seven new runways located in difficult areas of the Owen Stanley Range. Those airports also constitute a serious test for any aircraft, like in the picture above where damages to the right engine were sustained at Yongai.
To improve the virtual clouds while flying between the different airports, I used either REX or FSGRW weather engines. The cloud textures and weather effects were improved by one or many of the following products: Cumulus X, PrecipitFX, REX Texture Direct and REX Soft Clouds.
As variety is more fun, and also due to the different challenges created by those runways, the following virtual aircrafts were used: Carenado C-185F, Lionheart Creations PA-18, Virtavia DHC-4, Aerosoft DHC-6 Twin Otter and Milton Shupe DHC-7.
The “Tapini” scenery gives the pilot a choice between the seven following runways:
ASB (Asimba)
A tricky, very short runway near a river.
This is a very interesting runway, best done with a STOL aircraft like the Caribou DHC-4. The inhabitants might have to help you clear out some branches along the runway, considering the size of the aircraft. The runway slopes down on take-off, which helps to build up speed.
FNE (Fane)
A one-way, really challenging 12 degree sloped runway, with unpredictable winds.
The runway sits on top of a hill. It is an amazing experience to land there. No wonder there are a lot of people watching the arrivals and departures.
If you slow down too quickly with an aircraft as big as the DHC-7 on that sloped runway, the twelve degree angle prevents you from moving forward. You must let the aircraft come down the runway very slowly, using the power to control the descent and the rudder to stay aligned on the runway, then apply take-off power for a few seconds to build just enough momentum to get above the hill.
To turn the aircraft around, it’s a combination of power and reverse thrust until you clear all the obstacles (any humans venturing behind the aircraft will also be cleared during the operation…).
There is a not so friendly man with a rifle watching the airport’s operations. Even the United Nations staff do not stay longer than necessary…
KGH (Yongai)
A very bumpy one-way sloped runway. A real bush aircraft is needed here!
Even with a real bush aircraft, there is a possibility that one of the aircraft’s propellers hits the ground while taxiing on the runway. There are so many deep holes that are hard to see, I can only wish the best of lucks to everyone trying out this airport!
Keep a close watch on the area near the little house at the end of the runway. The DHC-6 was really shaken while turning around for take-off. One of the propellers hit the ground but no problems were detected…until the aircraft was airborne. The fire alarm then went off, just as the aircraft was passing the runway threshold, seconds before flying over a cliff.
So much for the planned trip… and it was out of the question to return to Yongai on one engine. I had to pull the handle to stop the fire, feather the prop, cut the fuel where it was not needed anymore then head to the Kokoda airport as it was a sure alternative, having a long runway and an elevation that did not require the use of extra power.
KSP (Kosipe)
A relatively short runway that requires good calculations from the pilot, since it is located high in the mountains.
The Cessna C-185F is a very well suited aircraft for that runway. Make sure not to be too heavy on the brakes, as new C-185 propellers are hard to find in Kosipe. You can land in both directions. Ensure that the mixture is set properly as the airport is above 6300 feet.
ONB (Ononge)
A curved and very bumpy runway! For those who like low flying. Make sure you choose the good aircraft here; there is not much manoeuvering area once on the ground.
Ononge looks really scary when you show up on final for the first time. You wonder if the little trail that you see can really be a runway. For that kind of situation, the little Piper Pacer is an excellent aircraft, approaching slowly and braking on a dime. The runway is curved in the middle so you will need a bit of right rudder to keep the aircraft aligned with the runway.
I guess all those people with their cargo are waiting for a bigger airplane than mine…
TAP (Tapini)
A challenging one-way sloped runway nestled in a tight valley. You can even use an ILS to arrive there!
This is a superbly designed area and airport. I visited it with the DHC-4 Caribou but any other big STOL aircraft would have fitted there. There is enough room to manoeuver. It is not too bumpy. There is an interesting slope: it starts downward and ends upward: this helps to slow down the aircraft after landing.
WTP (Woitape)
Looks like a no brainer, but there is no margin of error on this one-way slightly sloped runway. Very precise calculations and settings are required if you want to land there with something else than a small aircraft.
I found the runway to be very slippery with the De Havilland DHC-7. I must say that there was a good crosswind, as I was flying with real life weather and winds. The DHC-7 behaves like a big boat while decelerating on such a runway.
The Woitape scenery is gorgeous. It is nice to have all those well designed virtual aircrafts, people and animals on site as this makes the scenery so much more realistic.
I love this new Orbx product. When you fly in such a realistic scenery, the brain does not make much difference between what is real and what is virtual. It really works! And if you use real life weather downloaded from the internet, it’s even better.
I tried the seven airports included in the “Tapini” virtual scenery and they are quite demanding. Yongai was the most challenging airport of them all. I had to do two missed approaches there since I ended up too high on the approach. I eventually got it right, like in real life!
I used the Microsoft flight simulator X (FSX) for all the virtual flights, but other platforms would have worked as well (Dovetail Games FSX Steam edition (FSX: SE) and all versions of P3D). The following products were also installed on my flight simulator: FTX Global, FTX Global Vector and Holgermesh, as well as Pilot’s FS Global 2010.
It is a totally immersive virtual experience and you have to forget everything else when undertaking those challenging virtual flights… if you want to make it “virtually” alive!
For more articles on flight simulation on my web site, click on the following link : Flight simulation
For the challenging virtual flights category, a F18 landing on the bridge of an aircraft carrier would have been appropriate. But using a C130 was at least as demanding, due to an increased inertia and the absence of hook to slow down the plane. Since this had already been tried in real life on the USS Forrestal in 1963, it seemed that it would be an excellent exercice.
If you decide to try this exercice, expect to do few missed approaches as you get used to the narrow bridge and the more important size of the Lockheed C-130 Hercules (Captain Sim). The landing configuration with full flaps must be established a long time in advance. At the time you arrive over the bridge, no in flight adjustments must have been necessary for a minute or so on the approach. It will ensure a smooth landing.
The USS Enterprise deck height is about 130 feet and there is plenty of runway if you arrive at the threshold at the appropriate height. If there is a rebound, just apply full throttle and pull the control column slightly, as you are flying near stall speed. The approach speed should be around 110 kT. I chose to limit the fuel load to 50% in all tanks. The total weight of the aircraft was 127,000 pounds.
You will have to deactivate the option that makes the simulator react to an airplane crash. There are too many aircrafts on each side of the Big E runways and you risk hitting one of them with the C130 wings. For the real life trials on the USS Forrestal, the aircrafts on the deck had been moved away to give space to the Hercules.
There are many areas around the world where this exercice can be practiced since everything is already programmed in the TEAM SDB CVN-65 USS Enterprise software for FSX Acceleration. I chose to be airborne from San Diego (KSAN)and followed a heading of 257 degrees over 108nm. The USS Enterprise is located at 32,31.647N 119,1.802W. The month of July has been chose for the screen captures. The flight was done at 17h30 and the weather theme was ORBX5.
It is a demanding exercise that you will certainly appreciate. Have a good flight! If you feel like it, tell me how it went!
For more articles on flight simulation on my web site, click on the following link : Flight simulation
(Precedent story: enroute toward the first posting: Inukjuak)
During my first working days as a flight service specialist (FSS) at the Transport Canada flight service station in Inukjuak (CYPH), in 1982, I received a radio call from a Twin Beech 200. The pilot of this aircraft registered in the United States indicated that he wished to land at Inukjuak for a short stopover. Several passengers were on board. I gave him the necessary air traffic services and followed its progress towards the airport, through subsequent radio communications.
It is assumed that a pilot wanting to land at an airport has prepared himself and knows the length and orientation of the runway, as well as its constitution (cement, asphalt, gravel, grass, sand). These are absolutely essential information, like ensuring that there is enough fuel on board the aircraft. This makes the difference between an accident and a successful landing. I doubted that Inukjuak, with its soft sand runway, was suited for an aircraft like the Beech 200.
Being a pilot myself, I was uncomfortable to ask him if he was aware of the characteristics of the Inukjuak runway, because this was such basic information. Moreover, having no experience as a flight service specialist yet, I considered unimaginable that in the early days of a new career, I had to deal with a pilot that was not adequately prepared, and would soon put his life and the lives of his passengers in danger.
I kept on thinking that if the pilot was responsible for this type of aircraft, he must have had hundreds, if not thousands of hours of flying experience. It would be like saying: “Don’t you think that the plane is too big for your abilities?“
The aircraft was now on final for the runway, a few miles away. I decided to ask the fateful question: “Are you aware that you are about to land on a 2000 feet soft sand runway?” The pilot softly said: “OK, we’ll do a missed approach and will head somewhere else. Is Kuujjuarapik acceptable for us? “I answered positively and in the following seconds, the airplane overshot the runway and headed southward for the next airport.
From that day and the following decades, I vowed to never take anything for granted. When in doubt, action is worth more than inaction…
(Next story: A visit at the Inukjuak flight service station (1982))
1978. During my first trip to Europe , I am lucky enough to capture this picture of Concorde at Charles de Gaulle Airport , France, from the window of the Air Canada Boeing B-747 that flew us over the Atlantic. The arrival was punctuated by a missed approach due to adverse weather conditions.
1980. I fulfill my dream to fly a plane and sign-up for a private pilot course in St- Jean -sur- Richelieu. My first solo flight , which means without an instructor, takes place on a Grumman Cheetah (C-GVXO) on a sunny day. The landing is smooth and I can’t believe I will finally be able to fly unaccompanied. A dream come true !
As the private pilot course continues, a change in aircraft model is required to practice incipient spins because the Cheetah does not meet the criterias required by flight schools. If we would find ourselves in a complete spin during the exercise, it would take too long to correct. So a Cessna C-150 (C-GGNK) will be used . The transition is strange as students have to suddenly enter a whole new aircraft for this exercise only. Feelings and views are completely different.
All instructors do not have the same luck, one of them and his student eventually experience a real engine failure during take-off on their Cessna C-150. Fortunately, no one is killed or injured . However , the damage is considerable. The photo below shows what is left of the plane.
(Next story: Accidental night flying…without night rating).