The virtual flight below was made with the FSX flight simulation platform. The last time I flew at Limberlost Ranch, I used a Cessna C-207 ( The Cessna C-207 in Limberlost Ranch ).
This time, I tried the sloped and laterally uneven runway with a Twin Otter. This one is painted with the real colours of the Province of Ontario Ministry of natural resources (C-FOPG). The only problem I expected was regarding the larger wings of the Twin Otter once close to the hangar.
Finally, everything went well. The only difficulty was to manoeuver near the hangar to reposition the aircraft for take-off. With several ajustments to the propeller’s pitch, I was eventually able to turn around.
Since the fence is low enough, it is not a problem for the aircraft’s wings.
Near the grass runway’s threshold are a few tall trees that require, for safety measures, a slight banking. Just in case…
Limberlost Ranch is a fun challenge. It is part of a package called Blue-Canyon Nyack and sold by Orbx. If this is not challenging enough for the flight simulation buff, it is always possible to add strong direct crosswinds and that should do it!
For this flight, you will need the Antarctica X flight simulation software made by Aerosoft.
The maintenance of BAS Twin Otters and their Dash-7 is done in Calgary, Canada, and head to Antarctica during the austral summer, between October and March. So if you want to try a flight simulation with a Twin Otter or a Dash-7 from Chile to Antarctica, pick one of those months as it is more realistic.
Since it would be a bit long to make all the virtual flights from Canada to Antarctica, I chose to do the last three legs to see what the landscape looks like.
A Twin Otter is normally approved for a maximum take-off weight of 12,500 pounds. But with skis weighing 800 pounds and additional fuel required to fly longer legs, BAS (British Antarctic Survey) has arranged to have their Twin Otters approved at 14,000 pounds. Even at this weight, the aircraft could still operate on one engine.
First, the aircraft departs La Florida airport (SCSE) in Chile, after a mandatory fuel stop before its next destination, the El Tepual de Puerto Montt airport (SCTE), also in Chile.
This virtual flight with the Twin Otter last about 4:25 hours (696 nm) with a heading of 185 degrees.
For the screen captures, FTX Global, FTX Vector and Pilot’s FS Global 2010 were installed. Orbx has also reworked the original El Tepual de Puerto Montt airport to include some people, aircrafts and new buildings. It makes for a more interesting destination.
The next flight is from the El Tepual de Puerto Montt airport (SCTE) to Punta Arenas (SCCI), both in Chile.
This flight, made low across the Andes, absolutely requires good weather. You will have to climb to 17,000 feet to make the direct route between the airports.
There are often spectacular views available to the virtual pilot. Yes, the BAS Twin Otter is flown by only one pilot, but there is always somebody else accompanying him.
Don’t forget to lean the mixture during the climb. Also use some additional oxygen (!!) if you don’t want to start singing and flying in circles after a while. Again, pay attention to the mixture during the descent, considering that you will be losing close to 17,000 feet.
The Punta Arenas airport, straight from FSX, is not an interesting airport to look at. It is a very bare airport, with just a single building and a VOR.
But since the BAS pilot do that mandatory leg just before heading to Antarctica, I chose not to change the route. The general direction for the flight to Punta Arenas was 164 degrees and the duration approximately 4:28 hours. You can obviously accelerate the process once the aircraft is established at its flying altitude.
The last flight is from Punta Arenas, Chile, to Rothera, Antarctica.
The Twin Otter will take between six and seven hours on an average heading of 162 degrees to cover the distance between Punta Arenas (SCCI) and Rothera (EGAR).
The runway at Rothera is made of gravel and is 2953 feet long. That is plenty for the Twin Otter and the DASH-7. Before you make the flight, go into the aerosoft/Antarctica X file in your flight simulator and click on the “LOD 8.5” option (the default is at LOD 4.5). It will give you much better details when you are approaching Antarctica.
The Airliner World magazine had an excellent article on the BAS operations in Antarctica in its March 2017 edition. It included plenty of interesting pictures and detailed explanations on what is expected from pilots and personnel working for BAS. I compared the Rothera virtual airport with the real one through the available pictures in Airliner World and was pleasantly surprised with the level of accuracy of the details.
The BAS always prepares itself for the worst: “[It] carries parts valued at around $5m, including a replacement engine for each aircraft, spare props and undercarriage components”.
“A new development for the Air Unit has been its work with the RAF, using C-130 Hercules transports to airdrop supplies into the field. They fly from Punta Arenas and drop fuel to support our science programmes on the Ronne Ice Shelf. […] It is all part of their training system and the accuracy they drop to is very impressive. They might drop 250 drums, think how many Twin Otter trips that would have been for us (48 or more than 400 flying hours)”.
Aerosoft has made an excellent job in replicating the buildings in Rothera, BAS’s main research station in Antarctica. The biggest hangar can accommodate three Twin Otters and a Dash-7 altogether.
When your flight is over, do not forget to change the settings back to LOD 4.5 for Antarctica in your aerosoft/Antarctica X files.
The picture above has been taken with a Canon 5DSR full-frame camera in the Port of Vancouver, in British Columbia, during summer 2016. Following a very busy day of take-offs and landings, everything is now peaceful. The Harbour Air Twin Otter floatplane C-GQKN and Turbo Otter floatplane C-FODH are now parked for the night.
Pictures taken at dusk or dawn benefit from a unique light. Nonetheless, taking pictures of aircrafts against the light, with the last sunrays still visible, requires a special attention with regards to blown out highlights.
When contrasts are too important, it is possible to correct the situation by taking several pictures with different exposures and merging them using an image editing software like Photomatix (HDR photography). This is done in a few minutes only. Nonetheless, with floatplane aircrafts that are still slightly moving even when tied for the night, there is an increased risk of a blurred picture. The best way to proceed is to use a ND grad filter and to place it exactly where the light is the strongest. Naturally, there will still be some blown out highlights.
This being said, you still have a good margin of manoeuver, since there is no problem in showing a limited amount of over-exposed highlights in the brighter part of the sunrays, as there is not much details to lose there anyway. While purists would argue otherwise and spend hours in front of their computer trying to correct everything, you are making the best of another day of photographic exploration.
If the picture was taken using RAW files (or RAW with JPEG), it is possible to improve the scene even more by correcting some aspects like the contrasts, the brightness, the colours, the saturation and ambient light, etc. This also requires very limited time in front of the computer once you understand the basic principles of an image editing software.
It looked like it would be an average day for a photography session at the Vancouver Harbour. The sky was quite ordinary, which means totally cloudless. But around noon, a new and more humid air mass made its way in British Columbia and rapidly the blue sky was replaced by clouds and precipitations. At the same time, the high intensity light that was prevailing around noon suddenly took more acceptable levels for photography.
Pilots of different bush floatplanes like the Twin Otter (DHC-6), Turbo Otter (DHC-3T) and Beaver (DHC-2) had to deal with the sudden weather deterioration in order to complete the daily planned flights. But one man’s loss is another man’s gain. For aviation photography, low clouds and light intensity meant that the pictures would be more interesting.
The photo above was taken with a Canon 5DSR full-frame DSLR camera equipped with a Canon 70-200 f2.8L IS II USM telephoto lens. In order to capture the moving propellers, I had to set a low shutter speed. The scene was then cropped to avoid visual distractions. The 50.6 megapixels full-frame sensor of the Canon 5DSR facilitates cropping when it is required.
In the foreground, there is a Harbour Air Twin Otter floatplane (C-GQKN) approaching to land in the Vancouver Harbour. In the background, far away and in the superior right corner of the photo, the pilot of a Turbo Otter floatplane also deals with worsening weather while ensuring that he maintains a visual contact with high ground obstacles surrounding the harbour.
The picture above was taken in British Columbia, during summer 2016, with a Canon 5DSR full-frame camera equipped with a Canon 70-200 f2.8L IS II USM telephoto lens.
A Westcoast Air (C-FGQH) Twin Otter floatplane (DHC-6) was about to land in the Vancouver Harbour. It is obvious that adjusting the shutter speed to 1/1200 would have given enough speed to obtain a clear image. But this would have taken away any movement sensation by freezing the propellers and background.
The shutter speed had to be slow enough to allow the rotation of propellers. It is clear that an aircraft’s propeller rotates more slowly on final for landing than during take-off. So the camera had to be adjusted for a shutter speed varying between 1/40 and 1/125.
A slower shutter speed increases the risk of getting a blurred photo, especially when the photograph must move with the camera to obtain the desired effect of movement. The fact that a telephoto lens is used also increases the possibility of a blurred picture. It is thus imperative to activate the stabilizer and horizontal panning function of the telephoto lens.
To obtain a background without any precise details, the camera is panning and follows exactly the aircraft’s movement. This requires a progressive acceleration of the panning, according to the aircraft’s position from the photographer.
When the Twin Otter gets closer, things get a bit more complicated as everything speeds up. It is necessary to already have positioned the feet in the appropriate direction in order to avoid a major switch in the body’s posture. The slightest useless or brisk movement would immediately be visible on the photo.
With a bit of practice, a photographer will achieve success by respecting the following elements: a shutter speed between 1/40 and 1/125, an appropriate position of the feet, no brisk movement while pivoting and a progressive acceleration of the body’s rotation aligned with the aircraft’s speed. A slower shutter speed will enhance the aircraft movement. But expect more blurred pictures when working with speeds between 1/40 and 1/60.
A last detail: as soon as the aircraft’s floats touch the water, the deceleration starts. The photographer’s pivoting speed must immediately slow down otherwise the photo will be blurred.
Knowing I would spend some time in Victoria in 2016, I planned a visit of the Viking Air Ltd installations, the Canadian company who now builds the famous Twin Otter Series 400. This company is unknown from a majority of Canadians since its production is essentially exported. Out of one hundred aircrafts produced so far, only two were bought by a Canadian company. Viking also offers maintenance service for the Twin Otter Series 100 to 300 in activity around the world.
In the beginning of 2016, Bombardier and Viking sealed a commercial deal that now makes Viking the new owner of the patents and designs for the CL-215 and CL-415 water bombers. Viking not only services the existing Twin Otters but is evaluating the possibility of restarting the production of the CL-415 water bombers. All is resting on the demand. But with more extreme meteorological conditions fueling a growing number of major forest fires, one can expect that within the next few years Viking will reactivate the production.
With the on-going regulatory changes actually taking place in China, Viking is confident to see an increase in its orders for the Twin Otter Series 400 on floats. The company will receive, at their Victoria installations in 2016, the first flight simulator essentially dedicated to training pilots on the Twin Otter on floats.
For now, Russia is Viking’s most important customer despite the ups and downs linked to the political crisis between that country and Ukraine combined with a ruble devaluation that have forced a slowdown in the production of aircrafts destined to Russian companies. With the recent stabilization in the political situation, Viking has been able to hire back numerous workers which now brings the count to at least 350 employees, if my memory does not fail me.
Nowadays, most Canadians ignore that a Canadian company has restarted the production of the Twin Otters and is evaluating the possibility of also relaunching the production of the CL-415 water bombers. In the meantime, some CL-215s recently acquired by Viking will possibly be transformed into the more powerful CL-415 version. The only thing now missing for Viking is an important order from a Canadian company: that would make its name as well-known as Bombardier or De Havilland.
For other articles on aviation and photography, click on the following link: Aviation photography
Ken Hall and Tim Harris have created a new virtual scenery for flight simulation enthousiasts. It is called “Tapini” and sold by ORBX. Their penultimate creation, AYPY Jackson’s International, allowed the virtual pilot to fly in very demanding virtual airports along the Kokoda Trail in Papua New Guinea. “Tapini” represents a whole new challenge and I have included several screen captures to show you how the different runways look in this new virtual scenery.
“Tapini”, still in Papua New Guinea, allows the virtual pilot to test his skills on seven new runways located in difficult areas of the Owen Stanley Range. Those airports also constitute a serious test for any aircraft, like in the picture above where damages to the right engine were sustained at Yongai.
To improve the virtual clouds while flying between the different airports, I used either REX or FSGRW weather engines. The cloud textures and weather effects were improved by one or many of the following products: Cumulus X, PrecipitFX, REX Texture Direct and REX Soft Clouds.
As variety is more fun, and also due to the different challenges created by those runways, the following virtual aircrafts were used: Carenado C-185F, Lionheart Creations PA-18, Virtavia DHC-4, Aerosoft DHC-6 Twin Otter and Milton Shupe DHC-7.
The “Tapini” scenery gives the pilot a choice between the seven following runways:
ASB (Asimba)
A tricky, very short runway near a river.
This is a very interesting runway, best done with a STOL aircraft like the Caribou DHC-4. The inhabitants might have to help you clear out some branches along the runway, considering the size of the aircraft. The runway slopes down on take-off, which helps to build up speed.
FNE (Fane)
A one-way, really challenging 12 degree sloped runway, with unpredictable winds.
The runway sits on top of a hill. It is an amazing experience to land there. No wonder there are a lot of people watching the arrivals and departures.
If you slow down too quickly with an aircraft as big as the DHC-7 on that sloped runway, the twelve degree angle prevents you from moving forward. You must let the aircraft come down the runway very slowly, using the power to control the descent and the rudder to stay aligned on the runway, then apply take-off power for a few seconds to build just enough momentum to get above the hill.
To turn the aircraft around, it’s a combination of power and reverse thrust until you clear all the obstacles (any humans venturing behind the aircraft will also be cleared during the operation…).
There is a not so friendly man with a rifle watching the airport’s operations. Even the United Nations staff do not stay longer than necessary…
KGH (Yongai)
A very bumpy one-way sloped runway. A real bush aircraft is needed here!
Even with a real bush aircraft, there is a possibility that one of the aircraft’s propellers hits the ground while taxiing on the runway. There are so many deep holes that are hard to see, I can only wish the best of lucks to everyone trying out this airport!
Keep a close watch on the area near the little house at the end of the runway. The DHC-6 was really shaken while turning around for take-off. One of the propellers hit the ground but no problems were detected…until the aircraft was airborne. The fire alarm then went off, just as the aircraft was passing the runway threshold, seconds before flying over a cliff.
So much for the planned trip… and it was out of the question to return to Yongai on one engine. I had to pull the handle to stop the fire, feather the prop, cut the fuel where it was not needed anymore then head to the Kokoda airport as it was a sure alternative, having a long runway and an elevation that did not require the use of extra power.
KSP (Kosipe)
A relatively short runway that requires good calculations from the pilot, since it is located high in the mountains.
The Cessna C-185F is a very well suited aircraft for that runway. Make sure not to be too heavy on the brakes, as new C-185 propellers are hard to find in Kosipe. You can land in both directions. Ensure that the mixture is set properly as the airport is above 6300 feet.
ONB (Ononge)
A curved and very bumpy runway! For those who like low flying. Make sure you choose the good aircraft here; there is not much manoeuvering area once on the ground.
Ononge looks really scary when you show up on final for the first time. You wonder if the little trail that you see can really be a runway. For that kind of situation, the little Piper Pacer is an excellent aircraft, approaching slowly and braking on a dime. The runway is curved in the middle so you will need a bit of right rudder to keep the aircraft aligned with the runway.
I guess all those people with their cargo are waiting for a bigger airplane than mine…
TAP (Tapini)
A challenging one-way sloped runway nestled in a tight valley. You can even use an ILS to arrive there!
This is a superbly designed area and airport. I visited it with the DHC-4 Caribou but any other big STOL aircraft would have fitted there. There is enough room to manoeuver. It is not too bumpy. There is an interesting slope: it starts downward and ends upward: this helps to slow down the aircraft after landing.
WTP (Woitape)
Looks like a no brainer, but there is no margin of error on this one-way slightly sloped runway. Very precise calculations and settings are required if you want to land there with something else than a small aircraft.
I found the runway to be very slippery with the De Havilland DHC-7. I must say that there was a good crosswind, as I was flying with real life weather and winds. The DHC-7 behaves like a big boat while decelerating on such a runway.
The Woitape scenery is gorgeous. It is nice to have all those well designed virtual aircrafts, people and animals on site as this makes the scenery so much more realistic.
I love this new Orbx product. When you fly in such a realistic scenery, the brain does not make much difference between what is real and what is virtual. It really works! And if you use real life weather downloaded from the internet, it’s even better.
I tried the seven airports included in the “Tapini” virtual scenery and they are quite demanding. Yongai was the most challenging airport of them all. I had to do two missed approaches there since I ended up too high on the approach. I eventually got it right, like in real life!
I used the Microsoft flight simulator X (FSX) for all the virtual flights, but other platforms would have worked as well (Dovetail Games FSX Steam edition (FSX: SE) and all versions of P3D). The following products were also installed on my flight simulator: FTX Global, FTX Global Vector and Holgermesh, as well as Pilot’s FS Global 2010.
It is a totally immersive virtual experience and you have to forget everything else when undertaking those challenging virtual flights… if you want to make it “virtually” alive!
For more articles on flight simulation on my web site, click on the following link : Flight simulation
Well, let’s start with a real life video showing that there is no margin for error when landing in St.Barths :
In that video, you can clearly see that the speed on the approach seemed excessive and the aircraft floated precious seconds over the runway. Very soon, there wasn’t enough runway left to stop the aircraft safely. So the trick is to use a reasonable approach speed and be ready to do a missed approach if the wheels do not touch early on the runway.
An approach with a virtual aircraft of your choice can be done in St.Barths (TFFJ) since FlyTampa St Maarten scenery includes that airport. I tried a circuit with the Aerosoft Twin Otter, under FSX, and it went very well, since this aircraft can fly at a very low speed and can break on a dime. It might have been a different story with the same aircraft that pilot was flying in the video…
For your information, the St.Barths 10-28 runway is 2133 ft long. For the landing, the winds where blowing from 031/10G20, which provides for a good crosswind. The biggest aircraft to have landed in St Barthélémy is a Canadian built de Havilland DHC-7.
Good luck and have fun trying out that virtual flight!
If you are looking for a challenging virtual flight, why don’t you try the route Syangboche –Lukla with the Aerosoft Twin Otter? It is a very short flight, few minutes only, where the aircraft will be constantly descending until its destination.
The approach in Lukla can be tricky due to a 12 degree sloping runway. You have a feeling of coming in too quickly, but you must resist the temptation to reduce speed since, at this altitude, the stalling speed increases with all aircrafts.
Runway 06 is used for landing, and 24 is for departures. There is no possibility of a missed approach. You either succeed or you crash since there is a high rock wall at the end of runway 06.
So the flight is made from Syangboche (OACI code:VNSB, altitude : 3748m and a 400m runway) towards Lukla (OACI code:VNLK, altitude 2860m and a 460m runway).
The scenery and objects around Syangboche are a creation of ORBX. Once you get closer to Lukla, you will notice a change in the scenery details, since you are entering the Aerosoft Lukla scenery (you have to buy this additional scenery to make the flight more realistic).
The integration of the two scenery styles is very well achieved.
This flight will require all your attention. Good luck! For other challenging virtual flights, visit my website.
For more articles on flight simulation on my web site, click on the following link : Flight simulation
November 1983. After having worked every day for more than a year, it was time to leave Inukjuak, in the Nunavik, for a new Transport Canada flight service station (FSS) located in Rouyn-Noranda (CYUY), in Abitibi region in the Québec province. Things got complicated on the day of departure, the weather worsening rapidly. An Air Creebec Twin Otter departing from Kuujuaraapik (CYGW) would now do the flight. But this company’s route implied numerous stopovers along James Bay.
With the strong winds and low clouds, I was aware that we would be in for a rough ride. The clouds being merely few hundred feet above the tree tops, the pilots had to do the whole flight and the multiple stopovers while dealing with those limitations. Along the route, there was no airport equipped to allow instrument landings. The runways were short, in gravel or dirt, and trees sometimes near the thresholds forced the pilots to adopt steeper rate of ascent or descent.
After few hours of flying in this sustained mechanical turbulence, many passengers started to experiment air sickness. They had to use the practical little bag offered by all the companies. I changed my mind by looking through the window. There was no choice of music for the flight: the wheezing and grunting noises of the passengers were used as background ambiance.
We finally landed in Val-d’Or (CYVO) late in the evening. It was different to see a long asphalted runway and an airport equipped with appropriate instruments. One hour later, I was in Rouyn-Noranda. Welcome in the South…!
For more real life stories on the Rouyn-Noranda flight service station and flight service specialists, click here: